Also, get fast, really fast at making and recognizing your mistakes. I’d rather be working with a designer that’s made 30 crappy comps in one day than one who’s slaved over the same comp all day. The former has at least recognized that he wasn’t solving the problem 30 different times and tried other approaches. The latter just spent the day trying to work himself out of a hole of his own making. And when your goal is to dig yourself out of your own hole, it stops being the client’s goal.
Mule Design Studio’s Blog: His Heart is the Same Size as His Fist: Mike Monteiro, Design Director